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Just some insights into what makes each of my pages tick…

Page 99

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Everything seemed like it was against me on this page.

I spent like an hour working with the printer to get it to work, and after I figured that out GIMP decided to join the “trouble train” as well and not launch on my computer. So originally the plan was to upload this shortly after lunch, now it’s almost supper…

As for the page itself, at least it was a lot of fun to draw. I decided to go with some more unusual panel shots (like panel 3 from behind Joel, or especially panel 4 looking down from the rafters). Although panel four sure gave me some extra work to figure out perspective, which changed from being behind the characters just slightly above them (so you would see the whole room) to being directly above them and just looking down. I ended up with this more three-fourths view, or isometric view.

Joel seems pretty good at “story telling” on the spot…

Also…hype……for………next…………page! 😀

Page 98

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Whoops! Meant to finish this yesterday. Didn’t have the shading done till late last night.

Oh, by the way, have you heard? I’m switching to an every-other-week schedule! Okay, no, not really (thank goodness). Things have just been super busy figuring out housing and a job that I just haven’t been able to set aside much work to do on MitM.

After my most symmetrical page ever, I do this haphazard layout. When sketching this page I was really struggling to get the panels to layout how I wanted them, so I gave up and went with this weird layout in the end. I wanted to try and have a character breakup two different panels, and I ended up with Sven awkwardly thrown into the middle of it. If you’ve been reading MitM so far, you’ll know that it’s ripe with several layout experiments, some which are awesome and others that kinda fall flat, and I’m afraid this one leans more towards the latter category…

Also it would seem that Joel is really testing Brother’s “cool nerve” O_o

Page 97

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Well this page was all sketched by last week, but I didn’t get the time to actually shade it till recently. Moving out of my apartment sapped up all my extra time…

Back to my old scanner for a few weeks, so I’ll do my best not to have the right side of the page cut off…

As for the page itself, this is definitely the most symmetrical page I have ever done. It’s also one of the only pages I have ever done that does not feature a panel that bleeds to the edge of the page. I think I counted 3 pages out my current 97 that are like that. I dare you to find them all! :3

Page 96

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I’ve seen this joke before…

Anyways, trying to lighten up my shading and use more highlights than I used to. I’m doing this because it’s finally day again and no longer night time (in story). Also a keen artist should be able to point out my failing in one of these panels. I swear I know how to draw perspective!

I just rush some panels without fully thinking through them 🙁

Page 95

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Hey remember when MitM updated each Thursday? Yeah, good times…

Well hopefully those times have returned! YAY!! 😀

College is behind me now (that’s still such a wierd sentence to say), so the majority of what was eating away at my comic time the most is done. Now I just need to find a job……yay.

As for today’s comic page, I can’t believe it! It’s here! The next day in the MitM world!! Seriously, everything up to this page occured on the same day, most of which was actually at night. That’s actually really sad that it took this long to progress forward……

Page 94

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I return!!!

Apologies for the long delay. A whole bunch of “senior” stuff came up in the last week along with other commitments. Apart from no time to actually get some work done on MitM, I was also at a small writer’s block on how to finish this page. Well I figured it out I suppose and I set aside some time to get her done.

For those of you who check out these comments, here’s a fun tid bit. I made a last minute adjustment in the 6th panel with Joel. In the rough sketch of the page he actually had a sad or kinda distant expression. I decided before inking the page to actually make it more fierce and determined. It wasn’t meant to make him look angry per se, but rather to show disagreement or disgust.

Up to this point it seemed that all Joel ever did was make sad faces 🙁
So I wanted to finally have him show some backbone on a subject 🙂

Page 92

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Well, page 92, here it is.

Dialogue, once again, was changed right before I inked this page. I wasn’t satisfied for a while on the dialogue flow (not sure I’m entirely content, but it’s there).

Also funny story, I looked at the previous page (page 91) and compared it to this page side by side. I noticed that the layout/panel progression is almost identical, merely reversed! Small panel with little characters, close up that pops out of panel, duel close mug shots overplayed on long panel, large panel split in half between characters, and empty panel with no action. It ain’t exactly the same, but amusingly similar xD

Page 90

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Oops…a tad late this week…but hey look on the bright side, it just means you have less time to wait for the next page! (hopefully the next page will be done by Thursday)

My graphic design portfolio review was last week so that’s where all my time ran off to…

Anyways, as for commentary on the page itself, we finally got to the mysterious stranger’s name! 😀 Hey remember when I mentioned that “Joel and Janice were the first two characters I designed”? Well here he is. While Janice didn’t change extensively, Joel changed a lot as a character. His actual design may have hardly changed since the initial sketch, but his role in the story changed tremendously. Looking at my numerous scribbles and notes in my sketchbook, I’m pretty sure he’s the character that I tried to put the most thought into.

Sometimes when someone is being annoyingly melodramatic in a film/book/comic you just want to bonk ‘em on the head and tell them to “get over yourself.” See Joel for example…